Skip to main content
See who owns your news
Published • loading... • Updated

Nvidia Just Tackled One Of PC Gaming’s Biggest Headaches: Shader Compilation

Summary by Gamespot
One of the most annoying things about PC games is how long they can take to start, thanks to the traditional shader compilation a game goes through after installation or after getting new drivers. The silver bullet to this might be Microsoft's Advanced Shader Delivery, which was used in Gears of War: E-Day to drastically cut down on its initial launch, and Nvidia graphics card owners can also take advantage of this technology starting today with…
DisclaimerThis story is only covered by news sources that have yet to be evaluated by the independent media monitoring agencies we use to assess the quality and reliability of news outlets on our platform. Learn more here.

7 Articles

NVIDIA releases a new driver and the latter integrates Microsoft's Advanced Shader Delivery, that name leaves you pantois? Remember, this technology offers a precompilation of the shaders of your video game, it greatly shortens its first start or launch after the driver update and potentially it can avoid an erroneous compilation! The first two compatible games are Call of Duty: Modern Warfare 4 and Gears of War: E-Day, let's promise that the te…

Read Full Article

With the GeForce 621.01, NVIDIA drivers activates Microsoft's Advanced Shader Delivery on its RTX cards. The shaders arrive precompiled, which removes the wait for the first launch and the saccades related to the compilation in full part.

NVIDIA has just released the GeForce Game Ready 621.01, a driver cut by the end of October. Its main new feature is the support of Advanced Shader Delivery for Call of Duty: Modern Warfare 4 and Gears of War: E-Day, a technology that needs to remove the long wait for the compilation of the shaders at [...] Read more NVIDIA GeForce 621.01: Advanced Shader Delivery for Call of Duty: Modern Warfare 4 and Gears of War: E-Day appeared first on Hardwa…

The compilation of shaders is annoying for every player. An update of Nvidia will probably reduce it to a minimum. Never compile and wait for Shader again? It's not that simple then, because prerequisites have to be fulfilled. Who doesn't know this: You start a game on the PC after work and then you are busy having the shaders compiled for a quarter of an hour. Meanwhile, friends are waiting for you to finally start the match. This is exactly wh…

Think freely.Subscribe and get full access to Ground NewsSubscriptions start at $9.99/yearSubscribe

Bias Distribution

  • There is no tracked Bias information for the sources covering this story.

Factuality Info Icon

To view factuality data please Upgrade to Premium

Ownership

Info Icon

To view ownership data please Upgrade to Vantage

PCWorld broke the news on Wednesday, October 21, 2026.
Too Big Arrow Icon
Sources are mostly out of (0)

Similar News Topics

News
Feed Dots Icon
For You
Search Icon
Search
Blindspot LogoBlindspotLocal