Microsoft Unveils DirectX Advanced Shader Delivery to Combat Shader Stuttering
3 Articles
3 Articles
Microsoft's Advanced Shader Delivery Slashes First-Run Load Times by Up to 85%
Microsoft has announced Advanced Shader Delivery, a cloud-based system meant to dramatically cut first-time game load times by moving shader compilation off the player device. The feature will debut on the ROG Xbox Ally and ROG Xbox Ally X and will be distributed through the Xbox PC app. In testing with Obsidian Entertainment's Avowed, Microsoft says launch times dropped by as much as 85%, and devices spent less battery and CPU time compiling sh…
Microsoft Unveils DirectX Advanced Shader Delivery to Combat Shader Stuttering
Today, Microsoft's DirectX team unveiled a new feature called Advanced Shader Delivery. This feature will make its debut on the ROG Xbox Ally and ROG Xbox Ally X handhelds (now officially inbound on October 16 for $549.99 and $899.99, respectively), but it will eventually roll out to regular PCs. A dedicated AgilitySDK will be released to game developers next month, allowing them to integrate the functionality in their upcoming and even existing…
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