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Bioshock Creator Ken Levine Reveals New Details About His Next Game Judas and Its Central Villainy Gameplay Mechanic

Judas introduces a unique Villainy system where player choices influence alliances and enemies among the Big 3, with over 100 speaking roles enhancing emotional engagement, Ghost Story Games said.

  • The team behind Judas, led by Bioshock creator Ken Levine, published their initial developer update today, highlighting the game's narrative-focused Villainy mechanic.
  • Judas' development began around 2017 and focuses on a dynamic where players influence which of three main characters becomes the villain based on their choices.
  • The Big Three characters compete for player favor through actions like bribing, saving in battle, and sharing secrets, making player decisions impactful and challenging.
  • Levine described Villainy as inspired by the Nemesis system, where the neglected character turns villain, gains unique powers, and acts against the player’s goals.
  • Judas currently has no finalized release date as the team prioritizes polishing the game to meet expectations and maintain player-driven narrative complexity.
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After a year of silence, Judas finally emerges from the shadows to give us news of its development and present one of its main game mechanics.

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PlayStation broke the news in on Wednesday, August 27, 2025.
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