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How Medium Rare Uses Pixel Art to Address Industrialized Cannibalism

Summary by 80.lv
Payne Robinson, one of the developers of the Medium Rare survival dungeon crawler, discussed how the team tries to evoke dread instead of horror, handles industrialized cannibalism without crossing boundaries, and visualizes psychological damage in pixel art.
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80.lv broke the news in Los Angeles, United States on Monday, November 2, 2026.
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