Stellar Blade Is a Success Now but Once Came Close to the Brink: "We Could only Pay Salaries for About Three Months"
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8 Articles
Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"
Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during Stellar Blade's development, including doubts from investors about the game's ability to break even, and rapidly depleting funds to pay staff with.
Stellar Blade was a commercial success. However, before the game's release, Shift Up was not in the best of shape. The company's CEO, Hyung-Tae Kim, spoke about financial problems and attempts to secure an investor. See more
Shift-Up CEO Hyung-Tae Kim talked about the massive problems during Stellar Blade's development. Investors seriously doubted that the game would ever cost it. At the same time, the financial reserves for the team's salaries melted away rapidly. read more
Shift Up head talks about the difficulties of Stellar Blade development
Korean company Shift UP encountered many difficulties while developing Stellar Blade, one of the country’s few AAA projects. In a recent interview with INVEN, CEO Hyun-Tae Kim recalled a time when the company only had enough to pay employees for three months, and discussed his previous concerns about the project. Kim admitted that during development, […]
Stellar Blade's Developers Almost Canceled the Game Before PlayStation Supported the Korean Project.
Stellar Blade was on the verge of being cancelled because of the critical financial situation of Shift Up. Sony's interest in the early prototype helped the game to gain publication support and enter the world market. The head of Hyun Tae Kim's studio said in an interview that during one of the most difficult periods, the company had only three months' wages left. Investors and major publishers ... The Post Developers of Stillar Blade almost can…
Shift Up CEO Says Stellar Blade Was Almost Shelved Because the Studio Ran Out of Money
Shift Up says Stellar Blade almost got canceled because they ran out of money and pitched it to different publishers, and Sony picked it up. Shift Up CEO Says Stellar Blade Was Almost Shelved Because the Studio Ran Out of Money is a post from Tech4Gamers - All About Technology And Gaming News
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