Stellar Blade Is a Success Now but Once Came Close to the Brink: "We Could only Pay Salaries for About Three Months"
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11 Articles
Stellar Blade is a success now but once came close to the brink: "We could only pay salaries for about three months"
Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during Stellar Blade's development, including doubts from investors about the game's ability to break even, and rapidly depleting funds to pay staff with.
Stellar Blade CEO Reveals Shift Up Could Only Pay Salaries for Three Months During Development as Investors Doubted the Game Would Break Even
Stellar Blade has become one of Shift Up’s biggest successes, but the game’s development nearly pushed the Korean studio to the brink. Shift Up CEO Hyung-Tae Kim has revealed that the company once had enough money to cover only around three months of employee salaries while developing the action RPG. Speaking to Korean gaming outlet Inven, Kim discussed the financial difficulties surrounding Stellar Blade and the skepticism the project faced fro…
NewsGaming.net Shift Up almost ran out of cash during the development of Stellar Blade, which could never have been born Today, Shift Up made a name on the international scene following the success of [...] The article Shift Up almost ran out of cash during the development of Stellar Blade, which could never have seen the light of day is available on NewsGaming.net
Stellar Blade was a commercial success. However, before the game's release, Shift Up was not in the best of shape. The company's CEO, Hyung-Tae Kim, spoke about financial problems and attempts to secure an investor. See more
Shift-Up CEO Hyung-Tae Kim talked about the massive problems during Stellar Blade's development. Investors seriously doubted that the game would ever cost it. At the same time, the financial reserves for the team's salaries melted away rapidly. read more
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