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Stellar Blade Is a Success Now but Once Came Close to the Brink: "We Could only Pay Salaries for About Three Months"

Summary by Eurogamer.net
Shift UP CEO Hyung-Tae Kim has spoken about the troubles faced during Stellar Blade's development, including doubts from investors about the game's ability to break even, and rapidly depleting funds to pay staff with.

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Stellar Blade was a commercial success. However, before the game's release, Shift Up was not in the best of shape. The company's CEO, Hyung-Tae Kim, spoke about financial problems and attempts to secure an investor. See more

Shift-Up CEO Hyung-Tae Kim talked about the massive problems during Stellar Blade's development. Investors seriously doubted that the game would ever cost it. At the same time, the financial reserves for the team's salaries melted away rapidly. read more

Stellar Blade was on the verge of being cancelled because of the critical financial situation of Shift Up. Sony's interest in the early prototype helped the game to gain publication support and enter the world market. The head of Hyun Tae Kim's studio said in an interview that during one of the most difficult periods, the company had only three months' wages left. Investors and major publishers ... The Post Developers of Stillar Blade almost can…

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AUTOMATON broke the news in Osaka, Japan on Tuesday, September 22, 2026.
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