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Guild Wars 3 Preview — A Focus on Momentum & Movement
ArenaNet unveiled Guild Wars 3 at Summer Game Fest 2026, an 'action-adventure MMO' for PC and PlayStation 5 using Unreal Engine 5, with a beta planned for fall 2027.
Game director Johanson critiques current MMOs as 'second jobs,' arguing that 'minute-to-minute game play in an MMO has stagnated' and the genre desperately needs modernization.
Momentum-Based combat features Zelda-style traversal and mantling, with active combat zones capped at roughly 20 players to ensure each player's actions feel meaningful.
Players can maintain a 'healthy relationship' without 24/7 commitment, as Johanson says 'everyone can always play together' through seamless map management.
Set 1,000 years before the original Guild Wars, the story explores the origin of the gods as a 'great entry point' for new players entering the franchise.