Gears of War: E-Day finally lets Marcus jump, set 14 years before the original
2 Articles
2 Articles
Gears of War: E-Day Gameplay Reveal Deep Dive
On this episode of the Official XBOX Podcast, we’re at The Coalition in Vancouver with the team behind Gears of War: E-Day. Grab your Lancer and get ready, because they’re walking us through the gameplay demo they just released at XBOX Games Showcase. We’re getting a deep dive into all of the details you need […] The post Gears of War: E-Day Gameplay Reveal Deep Dive | Official XBOX Podcast appeared first on XBOX Wire.
Gears of War: E-Day finally lets Marcus jump, set 14 years before the original
The most consequential change to Gears of War in twenty years is a button. For the first time in the franchise, players can jump. That addition, absent in every entry since the original 2006 game, opens vertical movement across rooftops, lets squads reposition above the Locust instead of behind cover, and changes how the franchise’s combat geometry works at a fundamental level. The game around it is a prequel, set on Emergence Day: the moment th…
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