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Gears of War: E-Day finally lets Marcus jump, set 14 years before the original

The most consequential change to Gears of War in twenty years is a button. For the first time in the franchise, players can jump. That addition, absent in every entry since the original 2006 game, opens vertical movement across rooftops, lets squads reposition above the Locust instead of behind cover, and changes how the franchise’s combat geometry works at a fundamental level. The game around it is a prequel, set on Emergence Day: the moment th…
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Martin Cid Magazine broke the news on Sunday, July 26, 2026.
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