Gears of War: E-Day Devs at The Coalition Say They Are 'Proud to Be One of Xbox's Main Titles' as Microsoft Refocuses on Exclusive Games
11 Articles
11 Articles
Gears of War: E-Day Devs at The Coalition Say They Are 'Proud to Be One of Xbox's Main Titles' as Microsoft Refocuses on Exclusive Games
The Gears of War: E-Day developers at The Coalition say they are "proud to be one of Xbox's main titles" as Microsoft refocuses on exclusivity.
Gears of War: E-Day Proves that Xbox Console Exclusives Could Be Hugely Beneficial Once Again
For much of history, buying a console was often tied to what kinds it offered. While many developers released cross-platform titles, exclusives drew players in. For most of my life, I have been a PlayStation and Nintendo guy, but one game pulled me to the Xbox 360: Gears of War 2. This was nearly two decades ago, and gaming has changed a lot since then, with the concept of exclusivity being blurred. But Xbox has scored a major win with Gears of …
Gears of War: E-Day developers celebrate that the new release retains its exclusivity on Xbox and PC despite rumors of a PS5 version.
Gears of War: E-Day developers are "proud" it's an Xbox exclusive title and are "honored to bring that legacy forward"
In just a few days before the public release of Gears of War: E-Day, acclaimed gaming journalist Destin Legarie got a chance to interview the game's developers on how they felt about the game being an Xbox console exclusive.
Interview: Gears Of War: E-Day - The Coalition Talks Locust, Development Pressures, And Building 'The Best F***ing Gears Game'
Chatting with The Coalition's Matt Searcy and Pax Lyle.It's been all hands on deck for Gears of War: E-Day developer The Coalition. Seven years have come and gone for Studio Creative Director Matt Searcy and Gameplay Design Director Pax Lyle, who were kind enough to sit down with Pure Xbox recently and talk shop.Gears of War: E-Day released into premium early access on October 1st, with its full release on Ultimate and PC Game Pass coming Octobe…
The creators of Gears of War: E-Day consider the exclusiveness of Xbox to be an advantage. It allowed them to focus on one hardware platform and to achieve high-quality graphics at 60 FPS with hardware rays. For the studio The Coalition, Microsoft's decision to return to exclusive policy was a source of pride. Creative Director Matt Sirsey and Art Director Aryan Henbeck consider the opportunity to present such... The Post Authors of Gears of War…
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