D7VK 1.1 Adds Experimental Direct3D 6 Support for Vulkan on Linux
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4 Articles
D7VK reaches version 1.1 and adds new frontend and experimental Direct3D 6 support — Direct3D 7-to-Vulkan translation layer runs old games with native performance - WorldNL Magazine
(Image credit: Piranha Bytes / Steam) Vintage game emulation just got another slight boost, thanks to the release of D7VK version 1.1. This Direct3D-to-Vulkan translation layer makes it possible to run old Direct3D 7 games on contemporary hardware, and it got some meaty improvements, including a new front-end, and experimental support for Direct3D 6.In case you're a little confused, D7VK is a translation layer that turns Direct3D 7 calls to Dir…
D7VK 1.1 Adds Experimental Direct3D 6 Support for Vulkan on Linux
Reviving the Classics: D7VK’s Leap into Direct3D 6 Era with Vulkan Power In the ever-evolving world of graphics technology, where modern APIs dominate high-end gaming and applications, a niche but passionate community continues to push boundaries for legacy software. The recent release of D7VK 1.1 marks a significant milestone in this effort, introducing an experimental frontend for Direct3D 6 atop the Vulkan API. This development, spearheaded b…
D7VK 1.1 Released With An Experimental Direct3D 6 Frontend
Between the DXVK and VKD3D(-Proton) projects there is good support for Direct3D 8 through Direct3D 12 implementations atop the Vulkan API for Linux gaming usage. For those preferring more retro classic gaming, D7VK came about more recently for Direct3D 7 as a DXVK fork. Out today is D7VK 1.1 and besides delivering fixes for its D3D7 implementation has also now tacked on an experimental D3D6 front-end...
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