Ask the Developer Vol. 24: The Legend of Zelda: Ocarina of Time — Part 1 - News - Nintendo Official Site
5 Articles
5 Articles
“It Might Look a Little Creepy” – Zelda Producer Hidemaro Fujibayashi Says Nintendo Couldn’t Simply Recreate Ocarina of Time’s Original N64 Character Designs With Modern Graphics
Nintendo faced an unusual artistic challenge while developing its The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2. Although modern hardware allows developers to recreate the Nintendo 64 classic’s characters with considerably greater detail, simply reproducing their original designs was not an option. Producer Hidemaro Fujibayashi explained that some of the visual exaggerations used in the 1998 game could produce an unintended r…
The Legend of Zelda: Ocarina of Time had unprecedented developmental backgrounds detailed by Nintendo in Part 2 of Volume 24 of the Interview Series Ask the Developer. The material documents the engineering obstacles and conceptual choices faced by the Japanese team during the transition from the Hyrule universe to the fully three-dimensional graphics [...] The Legend of Zelda Ocarina of Time article gains behind-the-scenes revelations in Ninten…
Series producer Eiji Aonuma, director Go, and other members of the development team reveal the behind-the-scenes story of how they reconstructed the masterpiece from 28 years ago using modern technology.
Ask the Developer Vol. 24: The Legend of Zelda: Ocarina of Time — Part 1 - News - Nintendo Official Site
This article has been translated from the original Japanese content. This interview was conducted before the game was released. In this 24th volume of Ask the Developer, an interview series in which developers convey in their own words Nintendo's th…
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