AMD presented new research at the I3D Symposium titled "PEPS: Positional Encoding Projected Sampling", introducing a new method for positional encoding that can improve neural texture compression. How Does Neural Texture Compression Work? Neural Texture Compression works by training what are known as INRs, or “Implicit Neural Representations,” to learn coordinate-to-signal functions. By projecting texture coordinates into a higher-dimensional em…
This story is only covered by news sources that have yet to be evaluated by the independent media monitoring agencies we use to assess the quality and reliability of news outlets on our platform. Learn more here.
AMD has introduced PEPS ("Positional Encoding Projected Sampling") as a method for neuronal texture compression, which requires around 25 percent fewer parameters with comparable quality. On Radeon GPUs, it does not matter yet.