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12 Articles
"They often don’t make it in the door": Wardogs studio Bulkhead check for "anti-crunch messaging" on prospective hires' social media, CEO says
Bulkhead CEO Joe Brammer has revealed that the studio behind recent FPS hit Wardogs check the social media accounts of prospective hires for public criticism of crunch practices, and deliberately prefer to avoid bringing such folks on board. In the exec's view, devs working extra or long hours to get a game or update out of the door - otherwise known as crunch - "is going to happen at some point", even if the studio "always try and avoid it".
The head of Bulkhead Interactive makes it clear: the creators of Wardogs try to avoid crunch, but anyone who doesn't want it in any form will not enter the studio. The message "We're in charge here." The head of Wardogs dismisses critics of crunch and calls for an acceptable decline in player numbers was published by GRYOnline.pl on September 16, 2026.
Wardogs CEO: Bulkhead May Not Hire People Criticizing Crunch Online
The game hit 2 million copies sold in less than a week.
Bulkhead Joe Brammer on cranes, hiring of employees, compensation, importance of work, team development, Wardogs project
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