Clair Obscur: Expedition 33 Devs Reveal the Secret Behind How the Game Was Made
5 Articles
5 Articles
Clair Obscur: Expedition 33 devs reveal the secret behind how the game was made
During this year’s Game Developers Conference, Sandfall Interactive lifted the curtain on how it was able to create Clair Obscur: Expedition 33with a small team of programmers. The studio’s secret? The studio barely wrote any code of its own and heavily relied on pre-built Unreal Engine tools to create features.
Expedition 33: Clair Obscur dev process boosts creative design freedom.
Creating a successful video game involves a collaboration of various disciplines, each contributing their unique skills to bring the project to life. At Sandfall Interactive, the team behind the critically acclaimed RPG game Clair Obscur: Expedition 33, we faced challenges and made key decisions that ultimately led to the success of our game. The journey […]
"We Use Blueprints for ALL Gameplay Systems": Sandfall Interactive Reveals How it Avoided C++ in UE for Clair Obscur: Expedition 33
Today may be Mario Day for Nintendo fans, but it's Game Developers Conference (GDC) 2026 week for the rest of the video game industry. On top of B2B-focused announcements from companies like Razer, this week also brings us plenty of insights into the video game industry and some of the biggest games from the past year, like 2025's Game of the Year, Clair Obscur: Expedition 33. Developer Sandfall Interactive is one of many hosting talks during GD…
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