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Published 17 days ago

Jettelly's New Book On Unity's Shader Functions Is Out Now

Summary by 80.lv
Elevate your projects with Shaders and Procedural Images for Technical Art e-book from the authors of The Unity Shaders Bible, covering essential topics for shader development in Unity, including polynomial and trigonometric functions, implemented with HLSL and Shader Graph to create shapes and figures in 2D & 3D.

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