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Rockstar Says GTA 6 Runs at 30 FPS, but It's Reportedly yet to "Determine" Whether It'll Get a 60 FPS Performance Mode at Launch or Beyond

  • Yesterday, Rockstar North Lead Developer and Co-director Rob Nelson confirmed that Grand Theft Auto is currently running at 30 FPS on consoles during development.
  • According to TechRadar Managing Editor Rob Dwiar, "The amount of technical brilliance and sheer detail that will likely go into GTA 6 will surely translate into the amount of demand on a console's GPU and CPU."
  • Scrutinizing the latest GTA trailer, Digital Foundry reported the game maintains "a relatively stable and well-paced 30 FPS output with only very occasional single frame drops" at 1440p native resolution on PS5.
  • Rockstar Games has not ruled out adding a 60 FPS option post-launch, though the Co-director noted it remains necessary to consult the technical team regarding such updates.
  • GTA is scheduled for launch on November 19 for PS5, Xbox Series X, and Xbox Series S, with fans awaiting further technical performance confirmations as release approaches.
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According to Brazilian videographer Davy Jones, GTA 6 is currently shooting at 30 frames per second on the launch consoles, including PS5 Pro. No 60 fps mode is confirmed by Rockstar for the hour.

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Xboxdynasty broke the news on Friday, August 28, 2026.
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