Ghost of Yotei Nearly Stole One of Breath of the Wild's Most Distinctive Features
3 Articles
3 Articles
Sucker Punch, a study by Ghost of Tsushima, wanted to give a different touch to Yotei with a feature seen in The Legend of Zelda; specifically, from Breath of the Wild.The developer was about to add the style that Link has when it comes to climbing, but they discovered that "it is not a fundamental aspect of being a wandering ronin."That is, at first they wanted Atsu to climb in a way similar to that seen in The Legend of Zelda: Breath of the Wi…
Ghost of Yotei Nearly Stole One of Breath of the Wild's Most Distinctive Features
But it didn't fit the game.In a parallel universe, Ghost of Yotei is a very different game, one that includes a key mechanic from one of Nintendo's most highly praised games of the last 10 years: The Legend of Zelda: Breath of the Wild.In this reality, however, the idea was scrapped, as revealed during a GDC talk from Sucker Punch leaders Nate Fox and Jason Connell (thanks, GamesRadar).Read the full article on pushsquare.com
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