Assassin’s Creed Black Flag Resynced is getting a proper PS5 Pro upgrade — and every graphics mode benefits
- Ubisoft published a new trailer for Assassin's Creed Black Flag Resynced showcasing visual performance on PS5 Pro, which uses upscaling to achieve 4K resolution matching the standard PS5.
- YouTube compresses every video upload to lower file size and bitrate demands, an essential process that reduces audio and visual quality to ensure reliable streaming for users with less speedy connections.
- Allocations for 4K video reach 53-68 mbps for content between 48 and 60 frames per second, while the platform assigns 45 mbps for 30 fps footage.
- While protagonist Edward Kenway remains clear, the trailer exhibits artifacts and blurring on environmental details like tree leaves and sand, undermining the visual fidelity demonstration.
- Creators can downscale higher-resolution footage to 1080p or use specific transcoding methods to mimic native 4K bitrate allocation, offering more elegant ways to display high-end graphics.
28 Articles
28 Articles
Assassin’s Creed Black Flag Resynced is getting a proper PS5 Pro upgrade — and every graphics mode benefits
Assassin's Creed Black Flag Resynced will have three graphics modes on PS5 and PS5 ProPerformance, Fidelity, and Balanced modes will run at 60FPS, 30FPS, and 40FPS, respectivelyThe PS5 Pro will offer extended ray tracing thanks to PSSR 2.0Ubisoft has unveiled the PlayStation features for Assassin’s Creed Black Flag Resynced, which is set to have three graphics modes across PS5 and PS5 Pro. As detailed in a new PlayStation Blog post, Black Flag R…
Please stop feeding PS5 Pro trailers into YouTube's 1080p wood chipper
Ubisoft published a new Assassin's Creed Black Flag Resynced trailer showcasing how the game looks on PS5 Pro, and it reminded me how these 4K game trailers just don't work on YouTube. And it just makes me wonder why this unappealing method has become the preferred way of showcasing what should be cutting-edge visual capabilities.
As it looks like, the remake of Assassin's Creed 4 doesn't appear right in the morning hours. You can download it in advance.
Ubisoft's game development now "outlives a single production": "We knew that the work that was done in Shadows wouldn't end with Shadows"
Over the years, many of Ubisoft's games, in large the Assassin's Creed series, has been built on a version of the Anvil Engine. The latest iteration of this technology was introduced in Assassin's Creed Shadows and is being used again, in an upgraded manner, for Assassin's Creed: Black Flag Resynced. As the technology is being pushed to new heights in the imminently debuting remake, we recently had the chance to speak with tech director Jussi M…

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