Sony Brings AI Upscaling To The Standard PS5 With QSSR
Sony says the new AI upscaling tier improves image detail and temporal stability, and is now available to all PlayStation developers.
- Sony announced today that AI upscaling is coming to base PS5s, launching immediately in Wolverine and Ghost of Yotei.
- The technology, called Quick Spectral Super Resolution , is a version of PSSR that debuted on PS5 Pro, born from Sony's collaboration with AMD called Project Amethyst.
- Sucker Punch Productions stated QSSR relies on "streamlined neural network architecture" and a "hand-tuned implementation that maximizes performance on PS5," bringing "notable improvements to both image detail and image stability on PS5."
- Sony is offering QSSR broadly to all PlayStation developers, aiming to see the technology implemented in many future titles beyond the launch games.
- Lead Rendering Engineer Jasmin Patry described QSSR as a positive step toward making high-quality graphics accessible for all PS5 players, signaling broader industry momentum.
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Sony has revealed its new QSSR upscaling tech for the base PS5, with tech analysts confirming an 'exceptional' quality boost for Marvel's Wolverine, while Ghost of Yotei 'saw less dramatic improvements'
QSSR is the base PS5's new upscaling tech, and according to tech analysts, it can offer major image-quality improvements for games like Marvel's Wolverine.
The base PlayStation 5 can now do AI upscaling, and it actually looks great
With a free update released on Thursday, Marvel's Wolverine and Ghost of Yōtei have introduced the first machine-learning-based upscaler that supports the base PlayStation 5. QSSR provides noticeably clearer graphics at virtually no performance cost.Read Entire Article
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