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Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has become outrageous'

Summary by Pcgamer
Thief designer Randy Smith Evergreen, whose credits also include System Shock 2 and Dark Messiah: Might and Magic, thinks we need to chill out a bit when it comes to the graphics arms race. Specifically, he reckons the race should have stopped 16 years ago with Remedy's original Alan Wake, which was quite a looker back in the day. "The fidelity curve has become outrageous," he tells us. "It's become a spectacle. I remember it was back when Alan …
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5 Articles

Thief's designer Randy Smith thinks that the graphic race should have stopped at Alan Wake, realism blows up budgets, atmospheric immersive sim doesn't require AAA graphics.

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Another statement from Randy Smith Evergreen has surfaced online, illuminating his approach to video game graphics. The interview yields some interesting conclusions, supported by specific examples. The statement, "Thief's designer believes the graphics race should end at the level of 2010's Alan Wake," was published by GRYOnline.pl on September 11, 2026.

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pcgamer broke the news on Thursday, September 10, 2026.
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