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Crystal Dynamics Lays Off 30 More Workers in Third Wave of Cuts This Year
This third round of layoffs this year affects nearly 30 employees as Crystal Dynamics restructures to focus on next-generation Tomb Raider development amid publisher challenges.
- Crystal Dynamics revealed on LinkedIn that nearly 30 developers were laid off on Thursday as part of a difficult company reorganization.
- Crystal Dynamics said the cuts were needed to `optimize the continued development of our flagship Tomb Raider game` and follow earlier layoffs after Microsoft's cancellation of Perfect Dark amid Amazon Games' recent pullbacks.
- At the time of its acquisition, Crystal Dynamics had 273 employees across Austin, Bellevue and San Mateo, and earlier this year released Tomb Raider IV-VI Remastered while Tomb Raider remains the only known project.
- The studio said it will offer support to affected staff and committed to providing its fullest resources during the transition, while employees' current headcount remains unclear.
- A Tomb Raider project announced three years ago has faced development challenges as Crystal Dynamics pushed for open-world design, while Amazon Games recently cut staff and scaled back some AAA games.
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Months pass and concerns grow around the next game Tomb Raider with new layoffs...
News from HD Technology. Visit www.hd-tecnologia.com for the latest news. Crystal Dynamics, a study behind Tomb Raider, is going through one of its most complicated years. As the end of 2025 approaches, the studio draws attention again, but not because of its games, but because of its constant layoffs. Its third restructuring of the year was confirmed, just a few months after the one registered in August. In a message posted on LinkedIn, the dev…
The studio behind Tomb Raider announces his third round of layoffs in 2025.
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